![]() You have to select each aircraft individually and change its heading (a slow process because of the inefficient interface). An example is if you have a flight of aircraft in formation and wish them to take a new heading. There desperately needs to be some kind of group order procedure. You may have upwards of 30 friendly ships and aircraft under your control at a time, but you have to issue orders to them one at a time. The interface for controlling friendly assets via the tactical plot screen is awkward and clumsy. The missions are firmly based on history (especially the Falkland War missions) and all seem very plausible.Īfter playing the first few scenarios, I began to get the feeling that all the research and planning that went into the game had missed one very crucial area: playtesting by experienced gamers. The online Warbook presents information about every piece of hardware in the simulation and reads like "Janes' All The World's Ships." The designers really put a lot of time into researching the database. The numerous sonar, radar, and weapon control screens were very realistic. I was initially impressed with the attention to detail put into AEGIS. I have always been fascinated by modern naval warfare and have a lot of experience with the original miniatures version of Harpoon and the later computer version. The Black Sea and Adriatic scenarios are also fictional. The Tico class was undergoing sea trials during the Falklands War, so this scenario is a "what if". The 7 available battle areas are: the Falklands War, Libya/Tripoli, Persian gulf, Desert Shield, Desert Storm, Black Sea, Adriatic Sea. The player has the option of playing a single mission, all the missions in a single battle, or a campaign, which is every mission in each battleset. At advanced level the enemy forces will use countermeasures. However, they will not use countermeasures when fired upon. Intermediate level enemies have to be detected and are completely computer controlled. At beginner level the player can see all enemy forces whether or not they are detected by sensors, as well as control the enemy forces. There are 3 difficulty levels: beginner, intermediate, and advanced. Here sounds and music can be toggled, games saved and loaded, difficulty level selected, and missions begun. Once the program is installed and run, you are presented with the options screen. AEGIS could be called a "system simulator" since it individually models many of the offensive, defensive, and sensor systems present on the Tico class. Over 100 missions are available in 7 battlesets and a training area. Navy's Ticonderoga class guided missile cruiser. "AEGIS: Guardian of the Fleet is a simulation of the U.S. It is too bad, then, that various little unrealistic touches and a cumbersome interface ruin armchair commander Lynn Sims' opinion of the game as expressed in his review for Games Domain: Featuring over 100 missions in 7 battlesets and a training area, as well as a detailed "Warbook" full of interactive weapons/platform information, AEGIS is a more comprehensive title than most sims of its kind. Typical mission goals are destroying enemy units (ground targets, submarines, ships or aircraft), escorting friendly units or recon missions.ĪEGIS: Guardian of the Fleet is a fun but little-known US cruiser simulation from Software Sorcery, published by Time Warner in 1994. There is also a tactical map which can be used to start attacks. These can be reached from the bridge where the player can switch between the stations by clicking on the corresponding monitor. ![]() Every station offers many settings or actions to consider. radar, active or passive sonar) and weapon systems (e.g. The most important ones are the tracking systems (e.g. It is set in modern times which means there are a lot of technical systems to the player's disposal. The main focus of the game is the realistic simulation of the war ship. It features over 100 missions in seven battle sets and a training area, as well as a detailed "Warbook" full of interactive weapons/platform information. ![]() ![]() AEGIS: Guardian of the Fleet is a simulation of the U.S.
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